Last week we released a huge update where we transformed skins into real ships with different stats and unique weapons. Hopefully this will create a more diverse gaming experience and retain players in the game.
Check out our new awesome crew portraits available in Astroflux. They were painted by Daniel Walsh who is an incredible artist.
A fictional windows phone example as a showcase for a potential employee. I just used the metro style and followed the windows design language.
Watch our new gameplay video from the Mitrillion solar system with both PvE and PvP gameplay.
We have so much going on here, the Astroflux team is working like crazy these days. So, today we have one the the biggest updates to Astroflux since the dawn of time.
1. Mission system
2. Weapon changes
3. Improved experience for new players
You can check the patch notes here: http://forum.astroflux.org/viewtopic.php?f=6&t=217
And you can of course play the game here: http://www.astroflux.net
Check out our boss editor, not the most elegant, but it does work :P
This is our home made boss editor that we made during an Xdev camp last year. Hopefully we will get time to create some more of that cool content soon.
We just released our first game trailer ever! Go and play the game @ http://www.astroflux.net
Here are some new screenshots from Astroflux. We are getting closer to an official release now.
Here are two screenshots of the Factory Tileset as im working on it.